Three On A Match - Changelog
Changelog
Version 3.1
August 2022
Version 3.0
July 2022
Version 2.7
June 2022
Version 2.6
May 2022
Version 2.5
April 2022
Version 2.4
March 2022
Version 2.3
February 2022
Version 2.2
January 2022
Version 2.1
December 2021
- Removed dice roller plugin - if there are broken links because of it, that's why. Everything is rolled in the official-dice channel.
- Changed Strike DCs. They are more in line with the much more stable Cinder success range.
- Assistance mechanic.
- Double or Nothing mechanic.
- Resist mechanic.
- Created rulings for Cinder in combat and Strike outside of combat.
- Iron Will now allows base humans to roll 4d6 to resist mind affecting magic.
- Added Fame & Infamy
- Created the "Time Until..." City Goals
- Added random encounters!
Version 2.0
October 20th, 2021. Major update.
- Removed Success-Fail-CritFail dice system
- Created pass-fail dice pool system, including Strike and Cinder dice pools, and Death & Glory
- Removed combat percentages
- Updated Undying ability and features
- Updated Shifter ability and features
- Updated Cursed Humans
- Renamed Half-Blood Ability
- Renamed Ritualists to Arcanists
- Renamed Arcanist Ability
- Adjusted thread requirements for ranks to be less harsh
Version 1.2
June, 2021
- Finalized thread requirements
Version 1.1
May, 2021
- Renamed Tracks to Paths, adjusted combat percentages after testing
- Finalized thread requirements
- Created Possessed and Cursed
Version 1.0
March 1st, 2021
- Developed percentile d100 system, Success-Fail-Critfail, combat percentages.
- Created Ritualists, Shifters, Half-Bloods, Undead, Spirits