Possessed Advancement: Difference between revisions
No edit summary |
|||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
These are the [[Advancement]] prompts for the [[Possessed]]. Threads used to fulfil thread prompts can only be used for one prompt, they cannot apply to other prompts. | These are the [[Advancement]] prompts and rank details for the [[Possessed]]. Threads used to fulfil thread prompts can only be used for one prompt, they cannot apply to other prompts. | ||
==Rank Descriptions== | |||
{| class="wikitable" style="float:right; margin-left: 10px;" | |||
Abilities | ! scope="col"| Ranks | ||
Strike | ! scope="col"| Abilities | ||
! scope="col"| Strike | |||
+2 Magic Keywords | ! scope="col"| Cinder | ||
Cantrip | |- | ||
! scope="row"| Dissonant | |||
| | |||
*+2 Magic Keywords | |||
*Cantrip | |||
| ⚡4d6 | |||
+1 Magic Keyword | | 🔥5d6 | ||
+1 Combination Keyword | |- | ||
Third Eye | ! scope="row"| Host | ||
| | |||
*+1 Magic Keyword | |||
*+1 Combination Keyword | |||
+1 Magic Keyword | *Third Eye | ||
Quid Pro Quo | | - | ||
| 🔥6d6 | |||
|- | |||
! scope="row"| Imposter | |||
+2 Magic Keyword | | | ||
+1 Combination Keyword | *+1 Magic Keyword | ||
*Quid Pro Quo | |||
| - | |||
| 🔥7d6 | |||
|- | |||
+1 Magic Keyword | ! scope="row"| Invoker | ||
Perfect Sync | | | ||
*+2 Magic Keyword | |||
*+1 Combination Keyword | |||
| - | |||
+1 Magic Keyword | | 🔥8d6 | ||
Ascension | |- | ||
A Parting Gift | ! scope="row"| Steward | ||
| | |||
*+1 Magic Keyword | |||
*Perfect Sync | |||
| - | |||
Untrained | | 🔥9d6 | ||
There is something inside you and there are thoughts that aren't your own. | |- | ||
! scope="row"| Covenant | |||
Dabbler | | | ||
You have a better sense of your new world and know what you're sharing it with. It's not comfortable, but you're learning to live with it. | *+1 Magic Keyword | ||
*Ascension | |||
Novice | *A Parting Gift | ||
You've come to some kind of agreement with this new mind inside your head. You seem to have the same goal. At least, that's what you think. | | - | ||
| 🔥10d6 | |||
Apprentice | |} | ||
Do these thoughts sound like your own sometimes? It's not so alien anymore--the human brain is so adaptable, isn't it? | |||
;Dissonant (Untrained): There is something inside you and there are thoughts that aren't your own. | |||
Master | ;Host (Dabbler): You have a better sense of your new world and know what you're sharing it with. It's not comfortable, but you're learning to live with it. | ||
You are comfortable with the Other inside your own mind. You move as one, and hold the same things sacrosanct. | ;Imposter (Novice): You've come to some kind of agreement with this new mind inside your head. You seem to have the same goal. At least, that's what you think. | ||
;Invoker (Apprentice): Do these thoughts sound like your own sometimes? It's not so alien anymore--the human brain is so adaptable, isn't it? | |||
Legendary | ;Steward (Master): You are comfortable with the Other inside your own mind. You move as one, and hold the same things sacrosanct. | ||
Were you ever a separate entity? You and your Passenger have melded so completely that the flow of thoughts flickers between. | ;Covenant (Legendary): Were you ever a separate entity? You and your Passenger have melded so completely that the flow of thoughts flickers between. | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 85: | Line 85: | ||
* Willingly give control to the Passenger | * Willingly give control to the Passenger | ||
| | | | ||
*Roll Impulse | * Roll Impulse | ||
*Utilize a Combination Keyword | * Utilize a Combination Keyword | ||
| | | | ||
* | * Your Passenger attempts to pretend to be you | ||
* | |||
* | |||
| | | | ||
* Coming soon | * Coming soon | ||
Line 103: | Line 104: | ||
* Push your magic use to its very limit while Unchained | * Push your magic use to its very limit while Unchained | ||
* Have your Passenger contradict an action | * Have your Passenger contradict an action | ||
| | |||
* Experience a magical backfire (with a Partial Failure or Failure) | * Experience a magical backfire (with a Partial Failure or Failure) | ||
* | |||
* | * | ||
| | | | ||
* Coming soon | * Coming soon |
Latest revision as of 18:55, 20 April 2024
These are the Advancement prompts and rank details for the Possessed. Threads used to fulfil thread prompts can only be used for one prompt, they cannot apply to other prompts.
Rank Descriptions[edit | edit source]
Ranks | Abilities | Strike | Cinder |
---|---|---|---|
Dissonant |
|
⚡4d6 | 🔥5d6 |
Host |
|
- | 🔥6d6 |
Imposter |
|
- | 🔥7d6 |
Invoker |
|
- | 🔥8d6 |
Steward |
|
- | 🔥9d6 |
Covenant |
|
- | 🔥10d6 |
- Dissonant (Untrained)
- There is something inside you and there are thoughts that aren't your own.
- Host (Dabbler)
- You have a better sense of your new world and know what you're sharing it with. It's not comfortable, but you're learning to live with it.
- Imposter (Novice)
- You've come to some kind of agreement with this new mind inside your head. You seem to have the same goal. At least, that's what you think.
- Invoker (Apprentice)
- Do these thoughts sound like your own sometimes? It's not so alien anymore--the human brain is so adaptable, isn't it?
- Steward (Master)
- You are comfortable with the Other inside your own mind. You move as one, and hold the same things sacrosanct.
- Covenant (Legendary)
- Were you ever a separate entity? You and your Passenger have melded so completely that the flow of thoughts flickers between.
Mundane ⇒ Untrained
Dissonant |
Untrained ⇒ Dabbler
Host |
Dabbler ⇒ Novice
Imposter |
Novice ⇒ Apprentice
Invoker |
Apprentice ⇒ Master
Steward |
Master ⇒ Legendary
Covenant | |
---|---|---|---|---|---|---|
Fundamental thread prompts |
|
|
|
|
|
|
Overextend, Weakness, Backfire thread prompts |
|
|
|
|
|
[edit source]
General Information | Forum Guidelines ⁂ Discord Guidelines ⁂ At-a-Glance ⁂ FAQ ⁂ Style Guide ⁂ Custom Codes |
---|---|
Character Creation | Creation Guide ⁂ Paths ⁂ Mundanes ⁂ Arcanists ⁂ Cursed ⁂ Possessed ⁂ Half-Bloods ⁂ Shifters ⁂ Undying ⁂ Spirits ⁂ Face Claims ⁂ Character Census |
Magic Information | Magic Summary ⁂ Archetypes ⁂ Wards and Protective Materials ⁂ Codes of Conduct ⁂ Rituals ⁂ Enchantments ⁂ Keywords |
Setting Information | General Setting ⁂ Easthaven ⁂ City Map ⁂ Owning Locations ⁂ The Exchange ⁂ Existing Groups ⁂ Events Timeline ⁂ Beyond Easthaven |
Game Mechanics | Strike & Cinder Dice ⁂ Dice Pool ⁂ Dice Mechanics ⁂ Difficulty Class ⁂ Success Range ⁂ Encounters ⁂ Advancement ⁂ Reputation |
Site Information | Credits ⁂ Help:Archive ⁂ Help:Dice Tracking ⁂ Help:Dice Rolling ⁂ Help:Forum Templates |