Undying Advancement: Difference between revisions

From Guidebook
(Created page with "These are the Advancement prompts for the Arcanists. Threads used to fulfil thread prompts can only be used for one prompt, they cannot apply to other prompts. == UNTRAINED == === ASHEN === * Undying: Die and revive by some mysterious means == UNTRAINED   DABBLER == === DUSKBORN === FUNDAMENTAL THREAD PROMPTS► Perform a Grounding action OVEREXTEND THREAD PROMPTS► Experience the threat of going Monstrous == DABBLER   NOVICE == === CHARNEL === FUNDAME...")
Tag: visualeditor
 
No edit summary
Line 1: Line 1:
These are the [[Advancement]] prompts for the [[Arcanists]]. Threads used to fulfil thread prompts can only be used for one prompt, they cannot apply to other prompts.
These are the [[Advancement]] prompts for the [[Arcanists]]. Threads used to fulfil thread prompts can only be used for one prompt, they cannot apply to other prompts.


== UNTRAINED ==
{| class="wikitable"
|+
!
!Mundane ⇒ Untrained
Ashen
!Untrained ⇒ Dabbler
Duskborn
!Dabbler ⇒ Novice
Charnel
!Novice ⇒ Apprentice
Reaver
!Apprentice ⇒ Master
Revenant
!Master ⇒ Legendary
Cenotite
|-
|'''Fundamental thread prompts'''
|
* Die and revive by some mysterious means
|
* Perform a Grounding action
|
* Perform a Grounding Action
* Die and come back
|
* Perform your Grounding act
* Utilize a Path keyword
* Lose a limb and have it reattached
|
* Coming soon
|
* Coming soon
|-
|'''Overextend, Weakness, Backfire thread prompts'''
|
|
* Experience the threat of going Monstrous
|
* Experience the effect of sunlight in an Encounter
* Experience the effects of pushing past your limit (need to Ground) and use a Magic/Path Keyword to trigger Luck drain
|
* Push your magic use to its very limit while needing to Ground
*Experience the negative effects of neglecting to Ground
*Experience a magical backfire (with a Partial Failure or Failure)
|
* Coming soon
|
* Coming soon
|}


=== ASHEN ===
{{navigation}}
 
* Undying: Die and revive by some mysterious means
 
== UNTRAINED   DABBLER ==
 
=== DUSKBORN ===
FUNDAMENTAL THREAD PROMPTS► Perform a Grounding action
 
OVEREXTEND THREAD PROMPTS► Experience the threat of going Monstrous
 
== DABBLER   NOVICE ==
 
=== CHARNEL ===
FUNDAMENTAL THREAD PROMPTS► Perform a Grounding Action
 
► Die and come back
 
WEAKNESS THREAD PROMPTS► Experience the effect of sunlight in an Encounter
 
► Experience the effects of pushing past your limit (need to Ground) and use a Magic/Path Keyword to trigger Luck drain
 
== NOVICE   APPRENTICE ==
 
=== REAVER ===
FUNDAMENTAL THREAD PROMPTS► Perform your Grounding act
 
► Utilize a Path keyword
 
► Lose a limb and have it reattached
 
BACKFIRE THREAD PROMPTS► Push your magic use to its very limit while needing to Ground
 
► Experience the negative effects of neglecting to Ground
 
► Experience a magical backfire (with a Partial Failure or Failure)
 
== APPRENTICE   MASTER ==
 
=== REVENANT ===
Coming Soon
 
== MASTER   LEGENDARY ==
 
=== CENOTITE ===
Coming Soon

Revision as of 19:20, 7 April 2024

These are the Advancement prompts for the Arcanists. Threads used to fulfil thread prompts can only be used for one prompt, they cannot apply to other prompts.

Mundane ⇒ Untrained

Ashen

Untrained ⇒ Dabbler

Duskborn

Dabbler ⇒ Novice

Charnel

Novice ⇒ Apprentice

Reaver

Apprentice ⇒ Master

Revenant

Master ⇒ Legendary

Cenotite

Fundamental thread prompts
  • Die and revive by some mysterious means
  • Perform a Grounding action
  • Perform a Grounding Action
  • Die and come back
  • Perform your Grounding act
  • Utilize a Path keyword
  • Lose a limb and have it reattached
  • Coming soon
  • Coming soon
Overextend, Weakness, Backfire thread prompts
  • Experience the threat of going Monstrous
  • Experience the effect of sunlight in an Encounter
  • Experience the effects of pushing past your limit (need to Ground) and use a Magic/Path Keyword to trigger Luck drain
  • Push your magic use to its very limit while needing to Ground
  • Experience the negative effects of neglecting to Ground
  • Experience a magical backfire (with a Partial Failure or Failure)
  • Coming soon
  • Coming soon

Guidebook Navigation[edit]

General Information Forum GuidelinesDiscord GuidelinesAt-a-GlanceFAQStyle GuideCustom Codes
Character Creation Creation GuidePathsMundanesArcanistsCursedPossessedHalf-BloodsShiftersUndyingSpiritsFace ClaimsCharacter Census
Magic Information Magic SummaryArchetypesWards and Protective MaterialsCodes of ConductRitualsEnchantmentsKeywords
Setting Information General SettingEasthavenCity MapOwning LocationsThe ExchangeExisting GroupsEvents TimelineBeyond Easthaven
Game Mechanics Strike & Cinder DiceDice PoolDice MechanicsDifficulty ClassSuccess RangeEncountersAdvancementReputation
Site Information CreditsHelp:ArchiveHelp:Dice TrackingHelp:Dice RollingHelp:Forum Templates