Shifter Advancement: Difference between revisions

From Guidebook
No edit summary
No edit summary
Line 2: Line 2:


==Rank Details ==
==Rank Details ==
{| class="wikitable" style="float:left; margin-left: 10px; width: 45%;"
{| class="wikitable" style="float:left; margin-left: 10px;"
|+ Born Shifters
!colspan="4"| Born Shifters
!colspan="4"| Afflicted Shifters
|-
! scope="col"| Rank
! scope="col"| Rank
! scope="col"| Abilities
! scope="col"| Abilities
! scope="col"| Strike
! scope="col"| Strike
! scope="col"| Cinder
! scope="col"| Cinder
! scope="col"| Rank
! scope="col"| Abilities
! scope="col"| Strike
! scope="col"| Cinder
|-
|-
! scope="row"| Reden
! scope="row"| Reden
Line 17: Line 23:
| ⚡6d6
| ⚡6d6
| 🔥5d6
| 🔥5d6
! scope="row"| Reden
| *Aspect of the Beast
*Path Keywords: Hybrid, Dire Beast
*Universal Keywords: Heightened Strength, Heightened Speed, Preternatural Senses
*+2 Path Keywords
| ⚡7d6
| 🔥4d6
|-
|-
! scope="row"| Hyrd
! scope="row"| Hyrd
Line 25: Line 38:
| -
| -
| 🔥6d6
| 🔥6d6
! scope="row"| Hyrd
|
*+1 Path Keyword
*+1 Combination Keyword
*Concordance
| -
| 🔥5d6
|-
|-
! scope="row"| Deor
! scope="row"| Deor
Line 31: Line 51:
| -
| -
| 🔥7d6
| 🔥7d6
! scope="row"| Deor
|
*+1 Path Keywords
| -
| 🔥6d6
|-
|-
! scope="row"| Mundian
! scope="row"| Mundian
Line 40: Line 65:
| ⚡7d6
| ⚡7d6
| 🔥8d6
| 🔥8d6
|-
! scope="row"| Bewarian
|
*+2 Path Keywords
| -
| 🔥9d6
|-
! scope="row"| Ferhweard
| +1 Path Keyword
| -
| 🔥10d6
|}
{| class="wikitable" style="float:right; margin-left: 10px; width: 49%;"
|+ Afflicted Shifters
! scope="col"| Rank
! scope="col"| Abilities
! scope="col"| Strike
! scope="col"| Cinder
|-
! scope="row"| Reden
| *Aspect of the Beast
*Path Keywords: Hybrid, Dire Beast
*Universal Keywords: Heightened Strength, Heightened Speed, Preternatural Senses
*+2 Path Keywords
| ⚡7d6
| 🔥4d6
|-
! scope="row"| Hyrd
|
*+1 Path Keyword
*+1 Combination Keyword
*Concordance
| -
| 5d6
|-
! scope="row"| Deor
|
*+1 Path Keywords
| -
| 🔥6d6
|-
! scope="row"| Mundian
! scope="row"| Mundian
|  
|  
Line 93: Line 76:
| 🔥7d6
| 🔥7d6
|-
|-
! scope="row"| Bewarian
|
*+2 Path Keywords
| -
| 🔥9d6
! scope="row"| Bewarian
! scope="row"| Bewarian
|  
|  
Line 99: Line 87:
| 🔥8d6
| 🔥8d6
|-
|-
! scope="row"| Ferhweard
| +1 Path Keyword
| -
| 🔥10d6
! scope="row"| Ferhweard
! scope="row"| Ferhweard
|  
|  
Line 105: Line 97:
| 🔥9d6
| 🔥9d6
|}
|}





Revision as of 16:21, 12 April 2024

These are the Advancement prompts for the Shifters. Threads used to fulfil thread prompts can only be used for one prompt, they cannot apply to other prompts.

Rank Details[edit | edit source]

Born Shifters Afflicted Shifters
Rank Abilities Strike Cinder Rank Abilities Strike Cinder
Reden
  • Aspect of the Beast
  • Path Keywords: Fascimile, Animal Form, Hybrid
  • Universal Keywords: Heightened Strength, Heightened Speed, Preternatural Senses
  • +2 Path Keywords
⚡6d6 🔥5d6 Reden *Aspect of the Beast
  • Path Keywords: Hybrid, Dire Beast
  • Universal Keywords: Heightened Strength, Heightened Speed, Preternatural Senses
  • +2 Path Keywords
⚡7d6 🔥4d6
Hyrd
  • +1 Path Keyword
  • +1 Combination Keyword
  • Concordance
- 🔥6d6 Hyrd
  • +1 Path Keyword
  • +1 Combination Keyword
  • Concordance
- 🔥5d6
Deor
  • +1 Path Keyword
- 🔥7d6 Deor
  • +1 Path Keywords
- 🔥6d6
Mundian
  • Inhuman Speed (1d6 to Strike)
  • +1 Path Keyword
  • +1 Combination Keyword
  • Aspect of the Beast
⚡7d6 🔥8d6 Mundian
  • Universal Keywords: Inhuman Strength, Inhuman Speed (+2d6 to Strike)
  • Animal Form
  • Aspect of the Beast
  • +1 Path Keyword
  • +1 Combination Keyword
  • Access unlocked to keyword Facsimile
⚡9d6 🔥7d6
Bewarian
  • +2 Path Keywords
- 🔥9d6 Bewarian
  • +2 Path Keywords
- 🔥8d6
Ferhweard +1 Path Keyword - 🔥10d6 Ferhweard
  • +1 Path Keyword
- 🔥9d6


Reden (Untrained)
A wildness has taken over your body or you have always had it in you. Potential simmers under your skin and bursts out of you in fits, called to the full moon. The choice is to push yourself further for control or languish in this wild abandon.
Hyrd (Dabbler)
You have started to become a shepherd of your instincts, settling into the balance of wildness and control. There is far more to learn, but you have started on the path. This is scratching the surface of your potential.
Deor (Novice)
There is no hesitation in you as you meet the wilder world around you, perhaps there is still a feeling of strangeness, but you are at peace. A wilderness of potential lays ahead and it is a matter of boldly going further.
Mundian (Apprentice)
In centuries past, you would be a warrior born, but here you are finally grasping your full faculties in a modern world of secrecy. The animal has become you and you have become the animal, there is nothing separating your senses.
Bewarian (Master)
A survivor born to preserve the way of beasts in a concrete jungle, you have become a warden of knowledge. At your fingertips power lingers, at near peak potential.
Ferhweard (Legendary)
There are few guardians in the world, but you have joined their number. Few can match you and fewer still would risk it, but most look to you as an example and a protector. We choose the responsibilities we carry, but shouldering those burdens comes naturally to you.

Rank Advancement[edit | edit source]

Mundane ⇒ Untrained

Reden

Untrained ⇒ Dabbler

Hyrd

Dabbler ⇒ Novice

Deor

Novice ⇒ Apprentice

Mundian

Apprentice ⇒ Master

Bewarian

Master ⇒ Legendary

Ferhweard

Fundamental thread prompts
  • Afflicted Shifters: Get grievously wounded by a shifter.
  • Shift
  • Experience an unwilling shift
  • Experience the effects of aconite, either ingested or via touch.
  • Resist a shift
  • Utilize preternatural Strength or Speed
  • Utilize Cinder with one keyword
  • Coming soon
  • Coming soon
Overextend, Weakness, Backfire thread prompts
  • Experience going feral
  • Experience the effects of silver
  • Experience the effects of the new moon
  • Utilize the Combination Keywords and go Feral
  • Inadvertently break something with strength or speed
  • Go Feral in human form
  • Coming soon
  • Coming soon

Guidebook Navigation[edit source]

General Information Forum GuidelinesDiscord GuidelinesAt-a-GlanceFAQStyle GuideCustom Codes
Character Creation Creation GuidePathsMundanesArcanistsCursedPossessedHalf-BloodsShiftersUndyingSpiritsFace ClaimsCharacter Census
Magic Information Magic SummaryArchetypesWards and Protective MaterialsCodes of ConductRitualsEnchantmentsKeywords
Setting Information General SettingEasthavenCity MapOwning LocationsThe ExchangeExisting GroupsEvents TimelineBeyond Easthaven
Game Mechanics Strike & Cinder DiceDice PoolDice MechanicsDifficulty ClassSuccess RangeEncountersAdvancementReputation
Site Information CreditsHelp:ArchiveHelp:Dice TrackingHelp:Dice RollingHelp:Forum Templates