Possessed Advancement

From Guidebook

These are the Advancement prompts for the Possessed. Threads used to fulfil thread prompts can only be used for one prompt, they cannot apply to other prompts.

GROWTH & ADVANCEMENT RANK Abilities Strike and Cinder Dice Pools DISSONANT +2 Magic Keywords Cantrip

Strike

4d6

Cinder

5d6 HOST +1 Magic Keyword +1 Combination Keyword Third Eye

Cinder

+1d6 IMPOSTER +1 Magic Keyword Quid Pro Quo

Cinder

+1d6 INVOKER +2 Magic Keyword +1 Combination Keyword Cantrip

Cinder

+1d6 STEWARD +1 Magic Keyword Perfect Sync

Cinder

+1d6 COVENANT +1 Magic Keyword Ascension A Parting Gift

Cinder

+1d6 RANK DESCRIPTIONS DISSONANT Untrained There is something inside you and there are thoughts that aren't your own. HOST Dabbler You have a better sense of your new world and know what you're sharing it with. It's not comfortable, but you're learning to live with it. IMPOSTER Novice You've come to some kind of agreement with this new mind inside your head. You seem to have the same goal. At least, that's what you think. INVOKER Apprentice Do these thoughts sound like your own sometimes? It's not so alien anymore--the human brain is so adaptable, isn't it? STEWARD Master You are comfortable with the Other inside your own mind. You move as one, and hold the same things sacrosanct. COVENANT Legendary Were you ever a separate entity? You and your Passenger have melded so completely that the flow of thoughts flickers between.

Mundane ⇒ Untrained

Dissonant

Untrained ⇒ Dabbler

Host

Dabbler ⇒ Novice

Imposter

Novice ⇒ Apprentice

Invoker

Apprentice ⇒ Master

Steward

Master ⇒ Legendary

Covenant

Fundamental thread prompts
  • Become possessed.
  • Communicate with the Passenger
  • Communicate with the Passenger
  • Willingly give control to the Passenger
  • Roll Impulse
  • Utilize a Combination Keyword
  • Your Passenger attempts to pretend to be you
  • Coming soon
  • Coming soon
Overextend, Weakness, Backfire thread prompts
  • Experience going Unchained
  • Experience the effects of salt
  • Experience the effects of pushing past your limit (going Unchained) and use a Magic Keyword to trigger Luck drain
  • Push your magic use to its very limit while Unchained
  • Have your Passenger contradict an action
  • Experience a magical backfire (with a Partial Failure or Failure)
  • Coming soon
  • Coming soon

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