Spirit Advancement: Difference between revisions

From Guidebook
(Created page with "These are the Advancement prompts for the Arcanists. Threads used to fulfil thread prompts can only be used for one prompt, they cannot apply to other prompts. == UNTRAINED == === ECHO === * Spirit: Die and return to haunt the night == UNTRAINED   DABBLER == === SHADOW === FUNDAMENTAL THREAD PROMPTS► Roll to Manifest OVEREXTEND THREAD PROMPTS► Experience a Fade == DABBLER   NOVICE == === PHANTASM === FUNDAMENTAL THREAD PROMPTS► Roll to Manifest...")
 
 
(6 intermediate revisions by the same user not shown)
Line 1: Line 1:
These are the [[Advancement]] prompts for the [[Arcanists]]. Threads used to fulfil thread prompts can only be used for one prompt, they cannot apply to other prompts.
These are the [[Advancement]] prompts and rank details for the [[Spirits]]. Threads used to fulfil thread prompts can only be used for one prompt, they cannot apply to other prompts.


== UNTRAINED ==
==Rank Details==


=== ECHO ===
{| class="wikitable" style="float:right; margin-left: 10px;"
! scope="col"| RANK
! scope="col"| Abilities
! scope="col"| Strike
! scope="col"| Cinder
|-
! scope="row"| Echo
|
*+2 Path Keywords
*[[Spirit Abilities#Cantrip|Cantrip]]
| ⚡1d6
| 🔥6d6
|-
! scope="row"| Shadow
|
*Namesake
*+1 Path Keyword
| -
| 🔥5d6
|-
! scope="row"| Phantasm
|
*[[Spirit Abilities#Possess|Possess]]
*+1 Path Keyword
| -
| 🔥6d6
|-
! scope="row"| Spectre
|
*+2 Path Keyword
*Cantrip
*[[Spirit Abilities#Disembody|Disembody]]
| -
| 🔥7d6
|-
! scope="row"| Mane
|
*+1 Path Keyword
*[[Spirit Abilities#Thoughtform|Thoughtform]]
| -
| 🔥8d6
|-
! scope="row"| Eidolon
|
*+1 Path Keyword
*[[Spirit Abilities#Inhabit|Inhabit]]
*[[Spirit Abilities#Transcend|Transcend]]
| -
| 🔥9d6
|}


* Spirit: Die and return to haunt the night
;Echo (Untrained): A spirit at this rank may not know or understand what they are. Your abilities are uncontrollable, maybe landing you in random places at random times.
;Shadow (Dabbler): You might know what you are, you might even have come to terms with it. You think there might be something beyond.
;Phantasm (Novice): It's not about being dead anymore. You've become something else, you're sure of it.
;Spectre (Apprentice): You're past mourning your life because you've realized that you're not dead. You're evolved.
;Mane (Master): You're beyond death. You are a creature of notions and concepts. Fluid and powerful, you can affect the world around you with ease and precision.
;Eidolon (Legendary): There are realms even further than this one, you're sure of it. Now to reach them.


== UNTRAINED   DABBLER ==
==Rank Advancement==
{| class="wikitable"
!
!Mundane ⇒ Untrained
Echo
!Untrained ⇒ Dabbler
Shadow
!Dabbler ⇒ Novice
Phantasm
!Novice ⇒ Apprentice
Spectre
!Apprentice ⇒ Master
Mane
!Master ⇒ Legendary
Eidolon
|-
|'''Fundamental thread prompts'''
|
* Die and return as a spirit
|
* Roll to [[Manifesting|Manifest]]
|
* Roll to [[Manifesting|Manifest]] in an Encounter
* Have someone summon you by your true name, through [[Spirit Abilities#Namesake|Namesake]]
|
* Use your [[Spirit Abilities#Possess|Possess]] ability
* A thread in the Spirit or Dream Realm
|
* Deliberately or accidentally use [[Spirit Abilities#Disembody|Disembody]] on someone
* Use a Path Keyword in an [[Encounters|Encounter]]
* Learn something about your existence as a Spirit
|
* Coming soon
|-
|'''Overextend, Weakness, Backfire thread prompts'''
|
|
* Experience a [[Manifesting#Beginning to Fade|Fade]]
|
* Experience the effect of [[Wards and Protective Materials#Salt|salt]]
* Experience the effects of pushing past your limit (starting to [[Manifesting#Beginning to Fade|Fade]]) and use a Magic/Path Keyword to trigger Luck drain.
|
* Push your magic use to its very limit while risking a [[Manifesting#Beginning to Fade|Fade]]
* Possess someone and lose control of them
|
* Experience a magical backfire (with a [[Success Range|Partial Failure or Failure]])
* Scare someone witless
* Experience an Encounter in the Spirit or Dream Realm
|
* Coming soon
|}


=== SHADOW ===
{{navigation}}
FUNDAMENTAL THREAD PROMPTS► Roll to Manifest
[[Category:Advancement]][[Category:Paths]]
 
OVEREXTEND THREAD PROMPTS► Experience a Fade
 
== DABBLER   NOVICE ==
 
=== PHANTASM ===
FUNDAMENTAL THREAD PROMPTS► Roll to Manifest
 
► Have someone summon you by your true name (Namesake)
 
WEAKNESS THREAD PROMPTS► Experience the effect of salt
 
► Experience the effects of pushing past your limit (starting to Fade) and use a Magic/Path Keyword to trigger Luck drain.
 
== NOVICE   APPRENTICE ==
 
=== SPECTRE ===
FUNDAMENTAL THREAD PROMPTS► Roll to Manifest in an Encounter
 
► Use your Possess ability
 
► A thread in the Spirit or Dream Realm
 
BACKFIRE THREAD PROMPTS► Push your magic use to its very limit while risking a Fade
 
► Possess someone and lose control of them
 
► Experience a magical backfire (with a Partial Failure or Failure)
 
== APPRENTICE   MASTER ==
 
=== MANE ===
Coming Soon
 
== MASTER   LEGENDARY ==
 
=== EIDOLON ===
Coming Soon

Latest revision as of 16:49, 1 May 2024

These are the Advancement prompts and rank details for the Spirits. Threads used to fulfil thread prompts can only be used for one prompt, they cannot apply to other prompts.

Rank Details[edit | edit source]

RANK Abilities Strike Cinder
Echo ⚡1d6 🔥6d6
Shadow
  • Namesake
  • +1 Path Keyword
- 🔥5d6
Phantasm - 🔥6d6
Spectre - 🔥7d6
Mane - 🔥8d6
Eidolon - 🔥9d6
Echo (Untrained)
A spirit at this rank may not know or understand what they are. Your abilities are uncontrollable, maybe landing you in random places at random times.
Shadow (Dabbler)
You might know what you are, you might even have come to terms with it. You think there might be something beyond.
Phantasm (Novice)
It's not about being dead anymore. You've become something else, you're sure of it.
Spectre (Apprentice)
You're past mourning your life because you've realized that you're not dead. You're evolved.
Mane (Master)
You're beyond death. You are a creature of notions and concepts. Fluid and powerful, you can affect the world around you with ease and precision.
Eidolon (Legendary)
There are realms even further than this one, you're sure of it. Now to reach them.

Rank Advancement[edit | edit source]

Mundane ⇒ Untrained

Echo

Untrained ⇒ Dabbler

Shadow

Dabbler ⇒ Novice

Phantasm

Novice ⇒ Apprentice

Spectre

Apprentice ⇒ Master

Mane

Master ⇒ Legendary

Eidolon

Fundamental thread prompts
  • Die and return as a spirit
  • Roll to Manifest in an Encounter
  • Have someone summon you by your true name, through Namesake
  • Use your Possess ability
  • A thread in the Spirit or Dream Realm
  • Deliberately or accidentally use Disembody on someone
  • Use a Path Keyword in an Encounter
  • Learn something about your existence as a Spirit
  • Coming soon
Overextend, Weakness, Backfire thread prompts
  • Experience the effect of salt
  • Experience the effects of pushing past your limit (starting to Fade) and use a Magic/Path Keyword to trigger Luck drain.
  • Push your magic use to its very limit while risking a Fade
  • Possess someone and lose control of them
  • Experience a magical backfire (with a Partial Failure or Failure)
  • Scare someone witless
  • Experience an Encounter in the Spirit or Dream Realm
  • Coming soon

Guidebook Navigation[edit source]

General Information Forum GuidelinesDiscord GuidelinesAt-a-GlanceFAQStyle GuideCustom Codes
Character Creation Creation GuidePathsMundanesArcanistsCursedPossessedHalf-BloodsShiftersUndyingSpiritsFace ClaimsCharacter Census
Magic Information Magic SummaryArchetypesWards and Protective MaterialsCodes of ConductRitualsEnchantmentsKeywords
Setting Information General SettingEasthavenCity MapOwning LocationsThe ExchangeExisting GroupsEvents TimelineBeyond Easthaven
Game Mechanics Strike & Cinder DiceDice PoolDice MechanicsDifficulty ClassSuccess RangeEncountersAdvancementReputation
Site Information CreditsHelp:ArchiveHelp:Dice TrackingHelp:Dice RollingHelp:Forum Templates